#ifndef _INTROSCENE_H
#define _INTROSCENE_H

#include <cocos2d.h>
#include <SimpleAudioEngine.h>

class IntroScene : public cocos2d::CCLayer {
public:
	static cocos2d::CCScene* scene();

	virtual bool init();
	virtual void menuCloseCallBack(CCObject* pSender);
	virtual void onEnterTransitionDidFinish();

	void introChatBox(cocos2d::ccTime c);

	void testFunction(cocos2d::CCObject* evt) { 
		evt = evt; 
	}


	LAYER_NODE_FUNC(IntroScene);

private:
};

#endif